Last Train Home

A comedy physics game made in 3 days for the 47th Ludum Dare game jam.

Last Train Home represented a step in starting to take things more seriously. We steadily increased the size of our team and tackled the development as a true team, with team leads and proper project management tools like kanban boards.

The project was a huge success, notably being scored as the 15th funniest game in that very Ludum Dare. This can be seen as the inciting incident that led to us taking Tamanegi as a team truly seriously.

Last Train Home didn’t end up needing a lot of assets, so the artists finished incredibly early - this led to a surplus of additional artwork, and us creating a train generation system that makes the ads and stickers different on every playthrough.

I laughed so much the moment I took the first lunge I could barely continue playing, absolutely hilarious. This is by far my favourite entry into LD47, well done guys!
— Ludum Dare Player
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